

QUICKCAST OR NORMAL CAST LOL FULL
Lol quickcast full#īeing able to effectively use the full range of your skillshots and stuff is generally more effective than blindly shooting them out and guessing the range. If you know them well enough, quick cast is better. It's possible to smartcast all items with an active ability (including wards). Thats why its unfair even though it is available for everyone.įor example, it could be made fair preventing target made skills from activating immediately, including a fair delay of lets say 0.2 seconds from which you could gain 0.08 from using the standard way and being fast. List of Items that currently have an active.Īs Andrew already explained, you can go into the 'Kebybinding,' go to the category 'Item Inventory,' and from there you can set 'Smart Cast Items 1-6' to your preferred key (I would suggest taking the numbers 1-6). You bypass the delay you have from selecting a skill and targeting, lets call it animation by using a mental process of activation, quickcast. You can clearly see this difference in real life and its proportiionally related effects in dota- i believe. Quickcast is objectively superior otherwise. Smart Ping is a radial menu that includes four alerts. Now, when you seenit from this perspective, do you think it is fair and should have a place in the game?Ī simple example is football where instead of winding up and shooting the ball where you aim at, activate a shot by seeing where you want the ball to land without the kicking motion.

Slightly tweaked UI QuickCast arrow to better match the length and width of the new missile. I move the character while pressing the left mouse button. and i can TELL you, always faster and easier to just kill em.

Titans Wrath Cleaned up with a new shield effect. Removed floating anchor from DoT in favor of a more subtle dark ray of light. Cleaned up the eyes effect while its active. Added a new AoE hit effect that reflects its actual size. If I use quick cast, the movement stops even if I keep pressing the mouse button. For example, Paladin often changes aura skill while moving. I don’t want the Quick Cast to stop moving while pressing the mouse button. In gamepad play, the aura skill change does not stop moving. I want a similar experience with gamepad play. Just is I prefer smartcast with indicators. I just find its easier, particularly when playing as Zyra due to the size of the growth boxes for plants. These can be used to communicate with your team faster than taking the time to type and breaking your flow of gameplay. Just a heads up-we've got a (relatively) new ping, ' Area is Warded ,' which isn't on the smart ping bar. In addition to the ping-specific visual on the terrain itself, pings are also distinguishable on the minimap.In other words, completely unfair and with no place in the game. The two regular pings available before the introduction of Smart Ping also have their own visuals on the terrain. This can be used either on the terrain or minimap.ĭepending on the Smart Ping selected, there will be different visuals that appear on the terrain. You can select one of these four pings by dragging your mouse in the direction of the desired ping and releasing the mouse button. Open up the menu by holding down the Alt, Ctrl, G, or V keys and then left-clicking. In order to use it, press escape to go to the menu, select "Hotkeys," expand "Communication," and add a button to " Area is Warded Ping." It looks very similar to the "Danger" ping on the minimap, but you can differentiate it by sound. Just a heads up-we've got a (relatively) new ping, " Area is Warded," which isn't on the smart ping bar.
